Welcome to Plausible Studio
James (they/them) has worked in the video game industry since the late 90's. A majority of their career has been spent on countless projects for multiple companies and working on everything from 1st & 3rd party commercial games, government contracted serious games, educational software, and licensed properties for Spike TV, Nickelodeon, The History Channel, AMC Network, Star Wars, and The Elder Scrolls.
As a strong advocate for game developers, James has also served as Co-Chair for the International Game Developers Association's (IGDA) New York City chapter. During their tenure, they hosted social events open to members and non-members to help and foster the NYC game dev community, organized the NYC Games & Digital Media Career Fair; And partnered, hosted, and moderated multiple industry panels and Roundtable discussions to provide insight into game development professions.
James now serves on the IGDA's Anti-Censorship and Social Issues Steering Committee and volunteers their time to different causes and initiatives that aids developers and uses games to better the world.
James is also the founder and creator of Plausible Studio, an indie game studio that develops both tabletop and digital games. Their recent tabletop game, Saturday Morning Games, was nominated for "Tabletop Game of the Year" at the 2019 Bit Awards.
Virtual Speaking & Workshops
Waffle Games 4.0:
Game Production Panel
Waffle Games is back! Join us for 25 panels, 5 tournaments, casual gaming events, and a virtual expo hall of studios, student projects, and vendors! Learn from industry pros what it's really like to work in games, join speed networking, and get live answers with open Q&A in every panel! Drop in for one panel or stay for the entire day.
What is the difference between a Project Manager and a Producer? and many more philosophical questions will be answered during this production-role panel.